Engineering ToolBox - Sketchup
Engineering ToolBox - enabled for use with the amazing FREE SketchUp 3D drawing and modeling program.
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Metes and Bounds

Metes and bounds is a system or method of describing land,

metes and bound

The term "metes" refers to a boundary defined by the measurement of each straight run, specified by a distance between the terminal points, and an orientation or direction - a bearing. The term "bounds" refers to a more general boundary description, such as along a watercourse or an adjoining public road way.

In many deeds, the bearing is described not by a clockwise degree measure out of 360 degrees, but instead by indicating a direction north or south (N or S) followed by a degree measure out of 90 degrees and another direction west or east (W or E). For example, such a bearing might be listed as N 42o 35 W, which means that the bearing is 42o35 counterclockwise (to the west) from north.

Delete, modify or add bearings and lengths in the table below. "Insert!" to add the area to your model.

Coordinates in Sketchup



Tip! - if you want "Metes and Bonds" with latitude and longitude coordinates - this webpage may be helpful. You can use the coordinates from this page in the Latitude and Longitude Property object for insertion in your Sketchup model.

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Tools - accessed from within SketchUp

NOTE!! - the "insert!" and the Tools features works only from within the engineeringtoolbox plug-in inside of SketchUp. Install the plugin/extension as described in the right column - restart Sketchup and open this tool from the Sketchup Plugins/Extensions menu.


undo! - redo!


change color! - of the selected object(s) - may be slow for some more complicated objects (save your model first!)


iso! - top! - front! - right! - left! - back! - bottom!

Make Component

make! - makes a component of the selected object. Note that all objects from the Engineering Toolbox are inserted as individual groups. You should transfer a group to a component sharing the same definition when there is more than one instance of the same object. Tips! Rename the object to its final name before making it a component (in outliner or with right click and entity info).

Rotate Object(s)

degrees around red, green or blue axis! (select object(s) first). Very handy for objects with curved surfaces like pipes, elbows ..

Move or Copy Object(s)

move/copy! no. copies red green blue (offset from current position
- move or copy (multiple) selected objects. Make advanced geometric constructions with multiple selections, multiple copies and the offset.
Tip! - Use "Make Component" to save space and reduce computer load when working with multiple copies.

The Knife

- inserts a "Knife" to cut in one or more objects.
insert the Knife! size of the Knife
cut! - before cut: customize the inserted Knife! The Knife is a group you can rotate, change the size of, and even add or remove objects within (example - add functional curves for advanced cuts). You can also make your own Knife by naming a group "theKnife". After insert and customizing the knife - positioning it to the object(s) where to cut - select the object(s) (must be groups) - and click cut! Afterwards - select the object(s) and remove the parts of the object(s) that you don't want.
YouTube demo of the Knife!

Move an Object to another Objects Position

move! - select two objects - then click "move" and one of the objects moves to the position and angle of the other object. Handy when moving between axis systems.

Change Insertion Point

You can change the position and angle of an inserting object by pre-selecting an existing object before Insert! The inserted object will inherit the position of the selected object. Handy when working with non-default axis.

Insert Line

red green blue - Start position
red green blue - End position
insert! - use this feature to add a reference line

Insert Horizontal Plane

insert! red (size) green (size) blue (vertical position)
- use this feature to add a horizontal reference plane

Insert Vertical Plane

insert! red (horizontal position) green (size) blue (vertical size)
insert! red (size) green (horizontal position) blue (vertical size)
- use this feature to add vertical a reference plane

Insert Box

insert! red (width) green (depth) blue (height)
- use this feature to add a box to the model

Insert external Component

insert! name url
- use this feature to add an external component from the internet by adding the components url

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